Null Socket

We update our null RealTimeNetwork implementation with the ability to create null connections—in other words, we want our code to be able to “connect” a socket without actually involving the network. This will make our tests much easier to write. To implement it, we write a simple null version of Socket.IO’s sockets.

  1. E585Remove the Network Complexity

    Mon, 15 Jan ’18
  2. E586Extract the Instantiation

    Wed, 17 Jan ’18
  3. E587From Child to Sibling

    Mon, 22 Jan ’18
  4. E588A Different Kind of Stub

    Wed, 24 Jan ’18
  5. E589A Null Real-Time Server

    Mon, 29 Jan ’18
  6. E590The Wrong ID

    Wed, 31 Jan ’18
  7. E591getLastSentMessage()

    Mon, 5 Feb ’18
  8. E592A Test Without a Network

    Wed, 7 Feb ’18
  9. E593Connect Null Client

    Mon, 12 Feb ’18
  10. E594Null Socket

    Wed, 14 Feb ’18
  11. E595Emit an Event

    Mon, 19 Feb ’18
  12. E596Translating Tests

    Wed, 21 Feb ’18
  13. E597Double Timeout

    Mon, 26 Feb ’18
  14. E598Look How Much Simpler It Is

    Wed, 28 Feb ’18
  15. E599I Love Deleting Code

    Mon, 5 Mar ’18