Test It For Real

In the last chapter, we figured out how to test the DOM. Now it’s time to start test-driving our drawing application. We code quick experiment to figure out how to draw a line on the screen, then consider how to test it. Would a mock be appropriate? Or should we test it for real? We discuss the options and start on our solution.

  1. LL9Unit Test Strategies, Mock Objects, and Raphaël

    Fri, 8 Mar ’13
  2. LL11Front-End Unit Testing in a Nutshell

    Fri, 3 May ’13
  3. E48Test It For Real

    Mon, 19 Nov ’12
  4. E49Find the Path

    Wed, 21 Nov ’12
  5. E50Damn Near Impossible

    Mon, 26 Nov ’12