Remove the Network Complexity

Our server-side logic has been difficult to test because we had to test it over the network. Now that we’ve extracted out our Socket.IO abstraction, we can modify our server logic so it doesn’t depend on network code. That should simplify things. We start our chapter by reviewing the codebase and making a plan.

  1. E585Remove the Network Complexity

    Mon, 15 Jan ’18
  2. E586Extract the Instantiation

    Wed, 17 Jan ’18
  3. E587From Child to Sibling

    Mon, 22 Jan ’18
  4. E588A Different Kind of Stub

    Wed, 24 Jan ’18
  5. E589A Null Real-Time Server

    Mon, 29 Jan ’18
  6. E590The Wrong ID

    Wed, 31 Jan ’18
  7. E591getLastSentMessage()

    Mon, 5 Feb ’18
  8. E592A Test Without a Network

    Wed, 7 Feb ’18
  9. E593Connect Null Client

    Mon, 12 Feb ’18
  10. E594Null Socket

    Wed, 14 Feb ’18
  11. E595Emit an Event

    Mon, 19 Feb ’18
  12. E596Translating Tests

    Wed, 21 Feb ’18
  13. E597Double Timeout

    Mon, 26 Feb ’18
  14. E598Look How Much Simpler It Is

    Wed, 28 Feb ’18
  15. E599I Love Deleting Code

    Mon, 5 Mar ’18