Socket Wrench

Now that we’ve factored out the Socket.IO start() and stop() capability, it’s time to move on to the meat of our Socket.IO abstraction. We need our RealTimeServer to send events to clients without talking to Socket.IO directly. How can we send events without calling any methods on Socket.IO’s “socket” objects? We tackle the problem.

  1. E573Intertwingled

    Mon, 4 Dec ’17
  2. E574Extract the Socket.IO Abstraction

    Wed, 6 Dec ’17
  3. E575Dereference

    Mon, 11 Dec ’17
  4. E576Socket Wrench

    Wed, 13 Dec ’17
  5. E577Emissions

    Mon, 18 Dec ’17
  6. E578Experiencing a Disconnect

    Wed, 20 Dec ’17
  7. E579Making the Connection

    Mon, 25 Dec ’17
  8. E580Extract the Tests

    Wed, 27 Dec ’17
  9. E581Tests Moved

    Mon, 1 Jan ’18
  10. E582Test the Networking Events

    Wed, 3 Jan ’18
  11. E583Sent and Received

    Mon, 8 Jan ’18
  12. E584Disintertwingled

    Wed, 10 Jan ’18