Sorry, this video is for subscribers only.

Click here to subscribe!

Test It For Real

In the last chapter, we figured out how to test the DOM. Now it’s time to start test-driving our drawing application. We code quick experiment to figure out how to draw a line on the screen, then consider how to test it. Would a mock be appropriate? Or should we test it for real? We discuss the options and start on our solution.

comments powered by Disqus